3D models
For interactive media, animation and 3D printing
The heart was segmented based on a CT scan.
The segmented model was procedurally converted using Houdini.
Sculpt of the detailed model was done using Zbrush.
The textures were created in Substance Painter.
Shading, lighting, rendering and compositing done in Blender.
The heart was segmented based on a CT scan.
The segmented model was procedurally converted using Houdini.
Sculpt of the detailed model was done using Zbrush.
The textures were created in Substance Painter.
Shading, lighting, rendering and compositing done in Blender.
Game-ready 3D model to investigate.
Animation presenting the design and modeling process of one of many anatomical training models that I created for 3D printing
A coronal section of lungs segmented out of a CT scan data.
Personal project. Sculpt done in Zbrush, textures in Substance Painter, Rendered in 3DsMax and Vray.